Light Greatswords
Light Greatswords are a type of melee armament in Shadow of the Erdtree.
Overview
Light Greatswords are essentially an in-between of Straight Swords and Greatswords, with the attack speed, Ash of War-compatibility, and lack of Hyper Armor on its weapon attacks of the former and Stance damage of the latter, with Poise damage, Attack Power, and base Hyper Armor somewhere between those two weapon types.
The weapon type has an unusual number of multi-hit attacks among its non-dual wield moveset, most notably the one- and two-handed heavy attacks and charged heavy attacks, making the weapon class highly compatible with the Winged Sword Insignias.
Moveset
Light Greatswords have an unusually fluid moveset, consistenting mainly of slashes but also includes thrusts on some attacks (the first attack in the one-handed light attack chain, the second hit of one-handed running heavy attacks, one-handed backstep attacks, one- and two-handed jumping light attacks, the first attack and the second hit of the fifth attack in the two-handed light attack chain, two-handed running light attacks, both hits of the first dual wield attack, and the second hit of running dual wield attacks).
A number of attacks hit twice (the fifth attack of one- and two-handed light attacks, both one- and two-handed heavy attacks and charged heavy attacks, one- and two-handed running heavy attacks, jumping heavy attacks, guard counters), with some even hitting three (the third dual wield attack and the jumping dual wield attack) or four (the fourth dual wield attack) times.
As Rellana's Twin Blades is a paired weapon, they use the dual wield moveset instead of the two-handed moveset.
Ashes of War
Light Greatswords are considered as "medium swords capable of slashing and thrusting". As such, the infusable ones are compatible with the following Ashes of War:
List of Light Greatswords
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Patch Notes
Patch | Official notes | Community Notes |
---|---|---|
1.14
(Bug fix) |
Fixed a bug where performing a Light Greatsword heavy attack while jumping did not consume stamina. | The bug made jumping heavy attacks consume 0 points of Stamina. |
1.13
(PvP-exclusive balance adjustment) |
Increased poise damage of normal attacks | Increased the Poise damage of all weapon attacks, most notably the first light attack in each chain where the first one-handed light attack had it increased from 63.25 Poise damage to 121 and the first two-handed light attack had it increased from 82.225 Poise damage to 157.3 (from 37.95+37.95 Poise damage to 30.36+121.11 for Rellana's Twin Blades). |
1.13
(General balance adjustment) |
Increased damage animation of the Light Greatsword charge attacks against enemies (other than players). | Increased the damage level of both hits of the first one-handed and two-handed charged heavy attack from 1 to 2 (except for against other players), generally increasing the time stun duration from 10 frames/0.30 seconds to 25 frames/0.83 seconds. |