Limveld
Limveld is the setting of ELDEN RING NIGHTREIGN.
Overview
A once-thriving country now being eroded by the Night.[1] Limveld is an ever-shifting land, fluctuating every time it is visited.[2][1] In this parallel world, the Nightfarers journey from the Roundtable Hold to face the Nightlord and the Night's Tide.[3][4]
Limveld shares many characteristics with the demesne of Limgrave in the Lands Between. It has geographical features resembling Mistwood, Murkwater River, Lake Agheel, and Stormhill. While these general features will not vary initially, the actual points of interest will vary with every expedition. World events will also cause changes in the playable area throughout each mission.
Locations
Main Article:Nightreign:Locations
The structures and buildings that appear in Limveld. They include (but are not limited to) the following:
- Fallen ruins resembling those of Farum Azula.
- A building resembling Stormgate.
- A structure resembling Saintsbridge in northern Limgrave.
- Multiple glintstone towers (in the style of Oridys's Rise.)
- A seemingly inactive Evergaol.
- A settlement with Eternal City architecture.
- Archery towers like those seen in Caelid and on Mt. Gelmir.
- An ulcerated Minor Erdtree like those seen on Mt. Gelmir and in the Mountaintops of the Giants.
- A cathedral in the style of the Cathedral of Manus Celes.
- An area of small meteor craters resembling the Crater-Pocked Glade on the Weeping Peninsula.
- Churches of Marika.
- Forts with maps containing strategic information.
- A cathedral with a tornado brimming with lightning hovering above.
- Numerous structures in an unfamiliar style, not seen in the Lands Between:
- A volcanic caldera strewn with Rauh-style Ancient Ruins.
- A meteor impact creating a massive flaming crater.
- A dark forest shrouded with corruption.
- Dark orbs surrounded in a blue haze, with their interiors obscured by the mist.
Encounters
Returning Enemies
- Wandering Noble
- Noble Sorcerer
- Godrick Foot Soldier
- Godrick Soldier
- Godrick Knight
- Exile Soldier
- Banished Knight
- Demi-Human
- Demi-Human Chief
- Crab
- Scarab
- Noble's Dog
- Miner
- Flame Chariot
- Giant Ant
- Guilty
- Fire Monk
- Slug
- Omen
- Starcaller
- Misbegotten
- Commoner
- Marionette Soldier
- Spirit Jellyfish
- Man-Bat
- Leyndell Soldier
- Troll
- Glintstone Sorcerer
- Oracle Envoy
- Runebear
- Ancestral Followers
Additionally, the dead bodies of Leyndell Soldiers have been spotted in Limveld.
Returning Bosses
- Elemer
- Margit (referred to as "Fell Omen" in-game)
- Royal Knight Loretta (referred to as "Royal Carian Knight" in-game)
- Guardian Golem
- Crucible Knight
- Leonine Misbegotten
- Wormface
- Elder Lion
- Omen
- Dragon
- Ancient Hero of Zamor
- Draconic Tree Sentinel
- A mounted Leyndell Knight, referred to as Royal Cavalryman
- A group of Leyndell Knights referred to as Royal Army Knights
- A Godrick Knight referred to as Lordsworn Captain
- Demi-Human Queen
- Miranda Blossom
- Crystalians
- Godskin Noble
- Fallingstar Beast
- Putrid Avatar
- Golden Hippopotamus

- Demi-Human Swordmaster

DARK SOULS Bosses
Bosses from the DARK SOULS series also appear in Nightreign
- Centipede Demon. Returning from DARK SOULS I, this boss has plenty of new tricks enabling it to take on three Nightfarers at once.
- This boss has the original Centipede Demon soundtrack and spawns after a small gauntlet of Fingercreepers.
- Gaping Dragon. Returning from DARK SOULS I, this boss has been given some slight adjustments, better adapting to three Nightfarers at once
- The Duke's Dear Freja. Returning from DARK SOULS II, this boss has been given some slight adjustments, better adapting to three Nightfarers at once
- This boss has the original The Duke's Dear Freja soundtrack and spawns after a small gauntlet of Parasite Spiders, another returning enemy from DARK SOULS II.
- Smelter Demon. Returning from DARK SOULS II, this boss has been given some slight adjustments, better adapting to three Nightfarers at once
- This boss has the original Ruin Sentinels soundtrack and spawns after a group of 2 Imps and a greatsword wielding Erdtree Burial Watchdog.
- Dancer of the Boreal Valley - Returning from DARK SOULS III, this boss has been given some slight adjustments, better adapting to three Nightfarers at once
- This boss has the original Dancer of the Boreal Valley soundtrack and spawns after a trio of one Nox Swordstress and two Nightmaidens.
- Nameless King and the King of the Storm - Returning from DARK SOULS III, these bosses have been given some slight adjustments, better adapting to three Nightfarers at once
- This boss has the original Nameless King soundtrack and spawns after a duo of a Flying Dragon and a Beastman of Farum Azula.
Mechanics
The map of Limveld is procedurally generated to offer a new experience every time it is visited. Limveld features Spiritstream Jumps, which function similarly to Spiritspring Jumps. Other means of navigation include spectral hawk perches which, when interacted with, allow the Nightfarers to follow jetstreams on set trajectories across the island.
Ghost merchants are located throughout the map and sell smithing stones and other useful items. They also usually have a smithing table accessible nearby for upgrading weapons.
Parallel versions of Fort Haight house maps with additional information about hidden areas and treasure.
After surviving two nights, the Nightfarers can enter the Spirit Shelter.
Gallery
- An area resembling one of the Eternal Cities.
- A lava-filled area with Ancient Ruins.
References
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