Character Skills
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| For the mechanic in Elden Ring, see Skill. |
Character Skills are special moves in NIGHTREIGN. Each Nightfarer has one Skill unique to them that compliments their arsenal in battle.
Character Skills do not consume any FP, but rather uses a special bar that replenishes passively. Character Skills do have a cooldown once used, so they cannot be used in rapid succession.
| Nightfarer | Ultimate Art | Effect |
|---|---|---|
| Launches a grappling hook that drags enemies toward the Wylder. When used on larger enemies, it drags the Wylder toward them. Can also be used on the ground to cover distances quickly. | ||
| The Guardian flaps his wings to create a whirlwind that can deflect small projectiles. Can be charged for a wider area of effect and to deflect larger projectiles. | ||
| The Ironeye dashes along the ground, slicing any enemies he passes through with a dagger and marking their weak point. Marked enemies take 10% more damage, and will be staggered if they take a large amount of damage. | ||
| The Duchess replicates all damage dealt to enemies in her proximity over the past three seconds. Replicated damage is 50% of the original. Also replicates any status buildup or stance damage. | ||
| The Raider winds up a powerful punch that can stagger even larger enemies. The Raider cannot be interrupted or die while winding up this skill. | ||
| The Revenant summons one of her family members to battle. Only one family member can be active at a time. | ||
| The Recluse absorbs affinity residue from nearby damaged enemies or allies to restore her FP. After three residues are collected, she mixes them together to cast a Magic Cocktail. | ||
| The Executor draws his cursed sword which can be used to deflect enemy attacks. Successful deflects charge up the sword, empowering its strikes and dash attack skill. |