| Image | Name | Type | Requirements |
|---|---|---|---|
| Neutralizing Boluses | Consumable | Armorer's Cookbook 2 Herba Cave Moss Great Dragonfly Head | |
| Speckled Hardtear | Physic Flask Tear | ||
| Cure Poison | Incantation | 7 FP 10 Faith | |
| Lord's Aid | Incantation | 12 FP 12 Faith | |
| Flame, Cleanse Me | Incantation | 14 FP 12 Faith | |
| Law of Regression | Incantation | 55 FP 37 Intelligence |
Poison
“
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Those who dwell within poison know rot all too well. — Poison Mist
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”
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Poison (毒, Doku) is a status ailment in ELDEN RING (2022) and ELDEN RING NIGHTREIGN that inflicts damage over time, similar to Scarlet Rot.
Mechanics
Poison accumulates gradually and comes into effect once the threshold is reached. The higher the player's Immunity stat, the longer it will take for Poison to become effective. Immunity can be increased by increasing the Vigor stat. Once effective, the player will receive continual damage over time until the effect wears off. The damage dealt more of than not depends on the type of poison used, but it can differ depending on the type of weapon or tool used, and the enemy inflicting the poison.
The most common damage formula for normal Poison is (0.07% Max HP) + 7 per second over the course of 90 seconds, which totals to (6.3% Max HP) + 630 damage over the course of its full duration.
Some enemies inflict a stronger type of normal Poison that deals (0.42% Max HP) + 18 per second for 30 seconds, totaling (12.6% Max HP) + 540 damage over its full duration.
Deadly Poison caused by the Deadly Poison Perfume Bottle
, the Serpentbone Blade, the Tooth Whip and the Venomous Fang deals (0.14% Max HP) + 14 per second for 30 seconds, for a total of (4.2% Max HP) + 420 damage over the course of its full duration.
Deadly Poison caused by the Fetid Pot, Hefty Fetid Pot
and the Roped Fetid Pot, Deadly Poison inflicts (0.14% Max HP) + 12 per second for 30 seconds, totaling (4.2% Max HP) + 360 damage over its full duration.
The tool Poison Spraymist inflicts Deadly Poison that deals (0.21% Max HP) + 21 for 30 seconds, for a total of (6.3% Max HP) + 630 damage over its full duration, making it stronger than Scarlet Rot.
Types of Poison
The damage received from poison can vary greatly depending on the source and the target inflicted. In general, poison is split up into two categories: Normal and Deadly.
Normal poison is generally the most common and is automatically granted to any weapon that has it's affinity changed to Poison with one exception.
Deadly poison is innate to the weapons that already come with it and damages it's targets at a faster rate than normal poison. However, it does not last as long and the total damage received from a single proc of Deadly Poison is ultimately lower than Normal Poison.
Curing and Mitigation
Resistance to this status ailment is governed by Immunity.
| Image | Name | Type | Amount | Duration |
|---|---|---|---|---|
| Immunizing Cured Meat | Body Buff | +100 Immunity | 60 Seconds | |
| Immunizing White Cured Meat | Body Buff | +75 Immunity | 120 Seconds | |
| Dappled Cured Meat | Body Buff | +100 Immunity +100 Robustness +100 Focus |
60 Seconds | |
| Dappled White Cured Meat | Body Buff | +75 Immunity +75 Robustness +75 Focus |
120 Seconds | |
| Speckled Hardtear | Wondrous Physic Buff | +90 Immunity +90 Robustness +90 Focus +90 Vitality |
180 Seconds | |
| Immutable Shield | Shield Buff | Reduces Buildup when blocking | 30 Seconds Or if shield gets un-equipped | |
| Dragonbolt Blessing | Body Buff | +30 Immunity +30 Robustness +30 Focus |
70 Seconds | |
| Perfumer's Shield | Passive | +40 Immunity | Until un-equipped | |
| Spiralhorn Shield | Passive | +50 Immunity +50 Robustness +50 Focus |
Until un-equipped | |
| Coil Shield | Passive | +40 Immunity | Until un-equipped | |
| Eclipse Crest Greatshield | Passive | +50 Immunity +50 Robustness +50 Focus |
Until un-equipped | |
| Ant's Skull Plate | Passive | +60 Immunity | Until un-equipped | |
| Immunizing Horn Charm | Passive (Cannot stack with +1 variant) |
+90 Immunity | Until un-equipped | |
| Immunizing Horn Charm +1 | Passive (Cannot stack with +0 variant) |
+140 Immunity | Until un-equipped | |
| Immunizing Horn Charm +2 | Passive (Cannot stack with the +0 or +1 variant) |
+180 Immunity | Until un-equipped | |
| Mottled Necklace | Passive (Cannot stack with +1 variant) |
+40 Immunity +40 Robustness +40 Focus |
Until un-equipped | |
| Mottled Necklace +1 | Passive (Cannot stack with +0 variant) |
+60 Immunity +60 Robustness +60 Focus |
Until un-equipped | |
| Mottled Necklace +2 |
Passive (Cannot stack with the +0 or +1 variant) |
+100 Immunity +100 Robustness +100 Focus |
Until un-equiped | |
| Ailment Talisman |
Passive | +350 resistance | 120 Seconds or until un-equiped |
Fighting with Poison
| Image | Name | Type | Poison Type | Amount | Duration |
|---|---|---|---|---|---|
| Poison Pot | Projectile AOE | Normal Poison | +200 Poison | 4 Seconds | |
| Roped Poison Pot | Projectile AOE | Normal Poison | +200 Poison | 4 Seconds | |
| Fetid Pot | Projectile AOE | Deadly Poison | +250 Poison | 4 Seconds | |
| Roped Fetid Pot | Projectile AOE | Deadly Poison | +250 Poison | 4 Seconds | |
| Poison Spraymist | Non-Damaging AOE | Spraymist Poison | +26 Poison | 7 Seconds | |
| Poisonbone Dart | Projectile | Normal Poison | +58 Poison | 0.85 Seconds | |
| Poisoned Stone | Projectile | Normal Poison | +100 Poison | 4 Seconds | |
| Poisoned Stone Clump | Projectile | Normal Poison | +45 Poison | 4 Seconds | |
| Poison Grease | Weapon Buff | Normal Poison | +63 Poison | 60 Seconds | |
| Drawstring Poison Grease | Weapon Buff | Normal Poison | +80 Poison | 15 Seconds |
| Image | Name | Poison Type | Amount |
|---|---|---|---|
| Land Squirt Ashes | Normal Poison | + Poison | |
| Spirit Jellyfish Ashes | Normal Poison | + Poison | |
| Miranda Sprout Ashes | Normal Poison | + Poison | |
| Mimic Tear Ashes (If the player is wielding poison equipment as the Mimic Tear forms) |
Normal Poison & Deadly Poison |
+ Poison |
| Image | Name | Type | Poison Type | Amount | Duration |
|---|---|---|---|---|---|
| Poison Armament | Incantation Weapon Buff |
Normal Poison | +70 Poison | 60 Seconds | |
| Poison Mist | Incantation Non-Damaging AOE |
Normal Poison | +20 Poison p/tick | 15 Seconds |
| Image | Name | Type | Poison Type | Amount | Duration |
|---|---|---|---|---|---|
| Ash of War: Poison Moth Flight | Melee Attack, Non-Damaging AOE |
Deadly Poison | +250 Poison | ||
| Ash of War: Poisonous Mist | Melee Attack, Non-Damaging AOE, Weapon Buff |
Normal Poison | +60 Initial Bullet, +120 Main Bullet, +60 Base on Hits |
0.15 sec for Initial, 4 sec for Main, 60 Seconds for Buff | |
| Skill: Viper Bite | Melee Attack | Deadly Poison | +250 Poison |
| Image | Name | Poison Type | Amount |
|---|---|---|---|
| Serpentbone Blade | Deadly Poison | +66 Poison | |
| Venomous Fang | Deadly Poison | +72 Poison (Uninfused) | |
| Coil Shield | Deadly Poison | +72 Poison | |
| Ant's Skull Plate | Normal Poison | +90 Poison | |
| Serpent Bow | Normal Poison | Adds base +15 Poison to Serpent Arrows Buildup scales further with Arcane |
| Image | Name | Poison Type | Amount |
|---|---|---|---|
| Poisonbone Arrow | Normal Poison | +60 Poison | |
| Poisonbone Arrow (Fletched) | Normal Poison | +60 Poison | |
| Serpent Arrow | Normal Poison | +78 Poison | |
| Poisonbone Bolt | Normal Poison | +66 Poison |
There are certain equipment that gives the player buffs when poison has been inflicted in the general vicinity (7 meters), they do not discriminate between what has been poisoned in order to activate, it can be friend, foe and even oneself and generally lasts for around 20 seconds since the last poison infliction.
| Image | Name | Type | Damage increase |
|---|---|---|---|
| Mushroom Crown | Head | +10% | |
| Kindred of Rot's Exultation | Talisman | +20% | |
| Poisoned Hand |
Weapon | +7.5% (+5% in PvP) |
Environment
Poison swamps can be found in several locations throughout the Lands Between.
They generally comprise of bodies of filthy sludge that continuously build up Poison as the player is standing in them. Rolling around in said sludge will also cover the player-character's body with the fluids, which will slowly yet consistently build up poison even if the player is no longer directly standing in the liquid itself or even tries to cure their poison ailment with boluses. While these stains will gradually wear off over time, they can be removed immediately if it's raining, the player rolls around in clean water or uses Soap.
- Beginning of Fringefolk Hero's Grave in Limgrave.
- Weeping Peninsula north-east of Castle Morne.
- Surrounding Witchbane Ruins in Weeping Peninsula.
- Throughout Tombsward Cave.
- Throughout Stillwater Cave in Liurnia of the Lakes.
- Surrounding Village of the Albinaurics in Liurnia of the Lakes.
- Surrounding and within Shaded Castle.
- Throughout Seethewater Cave by Mt. Gelmir.
Poison traps are environmental hazards that are deployed by Vulgar Militia. They come in the form of a cluster of small spiked balls on the floor. Coming into contact with these will make them explode, releasing a poisonous gas that obscures the players vision, while also making any Vulgar Militiamen hiding in the general vicinity spring forth and ambush the player in the ensuing smokescreen.
Poison traps can be found in a few areas of the game:
- Just before the first elevator in the mining tunnels of Ruin-Strewn Precipice.
- North side of the bridge by Lenne's Rise in Greyoll's Dragonbarrow.
Enemies capable of inflicting Poison
- Land Squirt
- Giant Land Squirt
- Miranda Sprout (Poison)
- Giant Miranda Sprout (Poison)
- Servant of Rot
- Highwayman
- Spirit Jellyfish
- Operatic Bat
- Putrid Corpse (Poison)
- Revenant
- Shield-Headed Ant
- Man-Serpent
- Commoner (Imprisoned)
- Haligtree Soldier
NPCs capable of inflicting Poison include:
- Great-Jar Warrior (If the player is in online-mode and the game picks a character from another player that utilizes poison inducing equipment.)
- Maleigh Marais, Shaded Castle Castellan
Bosses capable of inflicting Poison include:
- Miranda the Blighted Bloom
- Royal Revenant
- Mimic Tear (If the player is wielding poison equipment as the Mimic Tear forms).
- Valiant Gargoyle & Valiant Gargoyle (Twinblade) in Siofra Aqueduct.
- Fia's Champions (If the player is in online-mode and the game picks a character from another player that utilizes poison inducing equipment.)
- God-Devouring Serpent
