Skill: Poisonous Mist is a Skill in ELDEN RING (2022).
Description
Bathe armament in poison, and then slash, spreading toxic mist forwards. The armament retains its poison for a while.
Acquisition
- Can be granted to any infusable melee weapon or Thrusting Shield (except for Throwing Blades, Backhand Blades, fist-sized weapons, Whips, and Perfume Bottles) with the Ash of War: Poisonous Mist.
Effect
The user braces themselves and readies the weapon, slathering it in a poisonous essence that grants a 40-second Weapon Buff that adds
60 points of base Poison build-up to the weapon. Afterwards, the user performs a horizontal slash and unleashes a poisonous mist that lasts for 4 seconds. The slash deals 170% of the weapon's Attack Power and inflicts 100% of the weapon's Status Effect build-up, while the poisonous mist inflicts
120 points of base Poison build-up per tick every 0.7 seconds (720 base Poison build-up in total from the mist).
This skill has heavy Hyper Armor.
If performing without the sufficient
FP or stat requirements, the user will simply perform a horizontal slash that deals only 100% of the weapon's Attack Power. No Weapon Buff is granted, and no poisonous mist is unleashed.
Frame data
The slash happens on frame 35/1.17 seconds in followed by the mist on frame 36/1.20 seconds in. The entire skill takes 58 frames/1.93 seconds to perform.
The Hyper Armor lasts from frame 11/0.37 seconds in until frame 61/2.03 seconds in.
Notes
- Slathering the weapon costs
14 FP per use.
- Unleashing the poisonous mist costs
30 Stamina to perform.
- The horizontal slash deals
200% of the weapon's base Stamina damage against guarded enemies, while the poisonous mist deals
0 points of Stamina damage against guarded enemies per tick.
- In PvP, the horizontal slash deals
250% of the weapon's base Stamina damage against guarded players, while the poisonous mist deals
0 points of Stamina damage against guarded players per tick.
- The horizontal slash deals 200% of the weapon's base Stance damage, while the poisonous mist deals 0 points of Stance damage per tick.
- Daggers: The horizontal slash deals 6 points of Stance damage.
- Thrusting Swords: The horizontal slash deals 8 points of Stance damage.
- Straight Swords, Curved Swords, Katanas, Twinblades, Axes, Spears, Halberds, and Reapers: The horizontal slash deals 10 points of Stance damage.
- Light Greatswords
, Greatswords, Heavy Thrusting Swords, Curved Greatswords, Great Katanas
, Greataxes, Great Spears, and Thrusting Shields
: The horizontal slash deals 11 points of Stance damage.
- Colossal Swords, Flails, and axe-type Colossal Weapons: The horizontal slash deals 12 points of Stance damage.
- Hammers: The horizontal slash deals 13 points of Stance damage.
- Great Hammers: The horizontal slash deals 14 points of Stance damage.
- Hammer-type Colossal Weapons: The horizontal slash deals 15 points of Stance damage.
- In PvP, the horizontal slash deals
540% of the weapon's base Poise damage, while the poisonous mist deals
0 points of Poise damage per tick.
- The horizontal slash has a Damage Level value of 2 (Moderate Stagger), while the poisonous mist has a Damage Level value of 0 (No Stagger).
- The mist's base Poison build-up scales with user Arcane.
- Arcane-scaling for the mist is the largely the same across the board, except for the Poison and Blood Affinities which slightly lower the scaling.
- Any non-Poison, non-Blood Affinity and 20, 45, or 80 Arcane grants the mist 70 build-up for the first two ticks and 139 build-up per tick for the remaining five (835 build-up in total), 77 build-up for the first two ticks and 154 build-up per tick for the remaining five (924 build-up in total), or 85 build-up for the first two ticks and 169 build-up per tick for the remaining five (1,015 build-up in total) respectively, and Poison and Blood Affinities and 30 or 45 Arcane grants the mist 71 build-up for the first two ticks and 141 build-up per tick for the remaining five (847 build-up in total) or 75 build-up for the first two ticks and 149 build-up per tick for the remaining five (895 build-up in total) respectively.
- The Weapon Buff's base Poison build-up scales with the weapon's Arcane-scaling.
- As most weapons don't have any Arcane-scaling, generally only weapons with a Poison, Blood, or Occult Affinity will scale the build-up of the Weapon Buff.
- At maximum upgrade level a Poison or Blood Affinity and 30 or 45 Arcane grants the Weapon Buff 72 build-up or 77 build-up respectively, while an Occult Affinity grants the Weapon Buff varying amounts of build-up depending on the scaling: a B-scaling grants 94 to 113 build-up at 45 Arcane and 109 to 136 build-up at 80 Arcane, and an A-scaling grants 113 to 126 build-up at 45 Arcane and 136 to 155 build-up at 80 Arcane.
- The Physical damage type of the slash is the same as the weapon's primary Physical damage type.
- The mist inflicts an intermediary version of Poison, dealing damage equal to (0.1% of target's maximum HP + 8) per second for 90 seconds (9.0% of target's maximum HP + 720 in total).
- The weapon inflicts the regular version of Poison, dealing damage equal to (0.97% of target's maximum HP + 7) per second for 90 seconds (6.3% of target's maximum HP + 630 in total).
Boosting
Strategies
- The immense Poison build-up if a target stands in the mist for the entire duration (not counting the poison from the Weapon or Weapon Buff) is enough to poison all but the most resistant targets in one cast.
Patch Notes
| Patch |
Official notes |
Community Notes
|
1.07 (Weapon Skill) (Upward adjustments)
|
Increased motion speed.
Increased the duration of the weapon's poison effect.
|
???
The duration of the Weapon Buff was increased from 20 seconds to 40
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1.04 (Weapon Skill) (Upward adjustments)
|
Increased cast speed.
|
???
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