Unique Skill: Transient Moonlight

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Unique Skill: Transient Moonlight is a Skill in ELDEN RING (2022). It is exclusive to the Moonveil.

Description Description

Sheathe blade, holding it at the hip in a composed stance. Follow up with either a normal or a strong attack to draw the blade at great speed for an instant slash attack. Both attacks fire off a wave of light.

刀身を鞘に収め、腰だめに静かに構える戦技
通常攻撃および強攻撃で、高速の斬撃に繋げ
それぞれ光波を放つ

ER Custom Icon Acquisition.png Acquisition

Effect Effects

The user sheathes the blade and holds it at the hip, assuming a calm and composed stance. As a result, the user's movement speed decreases to a slow walk, and their Stamina Stamina regeneration speed is greatly decreased.

Inputting light attack has the user quickly draw their sword and perform a swift horizontal slash, as well as firing off a high speed wave of light that travels a short distance. The slash hits with 50% of the weapon's Attack Power, while the wave of light has 140 base Magic Attack Power.

Inputting strong attack has the user quickly draw their sword and perform a strong overhead strike, as well as firing of a high speed wave of light that travels a long distance. The slash hits with 55% of the weapon's Attack Power, while the wave of light has 155 base Magic Attack Power.

If performing without the sufficient FP FP or stat requirements, the follow-up attacks no longer fire off waves of light. As a result, the light attack follow-up deals only 115% of the weapon's Attack Power, and the strong attack follow-up deals only 135% of the weapon's Attack Power.

Frame Data

After the stance begins, the light attack follow-up becomes available after 7 frames/0.23 seconds and the heavy attack follow-up becomes available after 9 frames/0.30 seconds. The stance can be canceled after 20 frames/0.67 seconds have passed (immediately if it has been held longer than that and no follow-up is in use).

For the first light attack follow-up, the slash happens on frame 14/0.47 seconds in, with the magic wave launching on the same frame. This part of the skill ends after 31 frames/1.03 seconds.

For the heavy attack follow-up, the strike happens on frame 16/0.53 seconds in, followed by the magic wave launching one frame later. This part of the skill ends after 37 frames/1.23 seconds.

Notes Notes

  • Assuming the stance costs FP 0 FP per use.
    • The light attack follow-up costs FP 15 FP per use.
    • The heavy attack follow-up costs FP 20 FP per use.
  • Assuming the stance costs Stamina 0 Stamina per use.
    • The light attack follow-up costs Stamina 35 Stamina per use.
    • The heavy attack follow-up costs Stamina 35 Stamina per use.
  • The base Magic Attack Power of the magic projectiles scale with user Intelligence and weapon upgrade level.
    • The scaling is greatly increased by Moonveil's default Intelligence-scaling.
    • The Attack Power (AP) for the light attack follow-up's magic projectile is always at least 560 for a weapon at maximum upgrade level, while for the heavy attack follow-up's projectile it's always at least 620 for the same situation.
      • At +10 and with 23 Intelligence the magic wave's Attack Power is 821 for the light attack version and 908 for the heavy attack version, with 45 Intelligence it's 1004 AP and 1111 AP respectively, and with 80 Intelligence it's 1135 AP and 1257 AP respectively.
  • The light attack follow-up slash deals Stamina 100% of the weapon's base Stamina damage against guarded enemies, while the wave of light deals Stamina 200 base Stamina damage against guarded enemies. The heavy attack follow-up deals Stamina 100% of the weapon's base Stamina damage against guarded enemies while the wave of light deals Stamina 200 base Stamina damage against guarded enemies.
    • In PvP, the light attack follow-up slash deals Stamina 125% of the weapon's base Stamina damage against guarded players, while the wave of light deals Stamina 250 base Stamina damage against guarded players. The heavy attack follow-up deals Stamina 125% of the weapon's base Stamina damage against guarded players while the wave of light deals Stamina 250 base Stamina damage against guarded players.
  • The light attack follow-up slash deals 450% of the weapon's base Stance damage, while the wave of light deals 100% of the weapon's base Stance damage. The heavy attack follow-up deals 450% of the weapon's base Stance damage, while the wave of light deals 150% of the weapon's base Stance damage.
    • As Moonveil is a Katana the light attack follow-up deals 22.5 Stance damage with the slash and 5 Stance damage with the wave of light, while the heavy attack follow-up deals 22.5 Stance damage with the slash and 7.5 Stance damage with the wave of light.
    • In PvP, the light attack follow-up deals Poise 1215% of the weapon's base Poise damage, while the wave of light deals Poise 270% of the weapon's base Poise damage. The heavy attack follow-up deals Poise 1215% of the weapon's base Poise damage, while the wave of light deals Poise 405% of the weapon's base Poise damage.
  • The light attack follow-up slash has a Damage Level value of 2 (Moderate Stagger) while the wave of light has a Damage Level value of 3 (Heavy Stagger). The heavy attack follow-up slash has a Damage Level value of 3 (Heavy Stagger), while the wave of light has a Damage Level value of 3 (Heavy Stagger).

Boosting

  • Each piece of the Spellblade's Set boosts Magic Attack Power of all attacks by an additional 2%, adding up to a total of 8%.
  • Rellana's Cameo SOTE grants a 45% boost to Attack Power to the follow-up attacks if the Stance is held for at least a second.
  • The Warrior Jar Shard and the Shard of Alexander boost Attack Power by an additional 10% and 15% respectively.
    • The Warrior Jar Shard and the Shard of Alexander cannot be stacked together.

Strategies

  • This is an extremely strong skill in PvE, primarily because it inherits most of the benefits of Unsheathe with the additional benefit of firing a high speed projectile, though this is somewhat balanced with the bulk of the Stance damage dealt by the melee slashes.
    • As such, the most optimal usage of this skill is at close range, though the waves of light make this skill serviceable at medium range.
    • One notable difference is that the light attack follow-up deals almost as much Stance damage as the heavy attack follow-up one, which can be useful if it's difficult to hit with the latter.
  • The light attack follow-up can combo into a regular, non-skill light attack or a heavy attack.
  • The Stance can be cancelled without using a follow-up attack, either by letting go of the skill button or by performing another action.
  • In PvP, this can be a powerful tool as way to maintain aggression through roll catches, as well as a devastating heal punish.
    • Transient Moonlight has the additional benefit of firing a high speed projectile, making it possible to punish from afar with its heavy attack follow-up.
    • The heavy attack follow-up does often deal significantly less damage against jumping players for some unknown reason, which can be annoying.

ER Custom Icon Game Version.png Patch Notes

Patch Official notes Community Notes
1.12
(PvP-exclusive balance adjustment)
(Skill adjustment)

Decreased damage.

The PvP Damage multipliers for the magic projectiles were decreased from .8 to .65, effectively lowering their damage against other players by 19%.

1.08
(General balance adjustment)

Increased poise damage of the weapon slash part of the Transient Moonlight Weapon Art, and reduced the poise damage of the magic wave.

The weapon's base Stance damage of the light attack follow-up slash was increased from 300% to 450%, while the weapon's base Stance damage of the wave of light was decreased from 250% to 100%

The weapon's Stance damage of the heavy attack follow-up slash was increased from 350% to 450%, while the weapon's base Stance damage of the wave of light was decreased from 250% to 150%

See also